Publicado en:
Curso ZBrush Online,
Monográficos.
Etiquetado:
3DSMax,
Curso ZBrush,
Curso ZBrush online,
Decimation Master,
goz,
monográficos zbrush,
Videotutoriales,
ZBr2,
Zbrush 4,
zbrush 4 r2,
ZBrush 4r2,
Zbrush español,
zbrush spanish.

TEMARIO
01. Export: GoZ [14:24]
![Export: GoZ [14:24] Export: GoZ [14:24]](http://doqpelganger.files.wordpress.com/2011/04/i_goz-mp4_snapshot_03-32_2011-04-05_23-42-30.jpg?w=300&h=187)
02. Export: Decimation Master [07:37]
![Export: Decimation Master [07:37] Export: Decimation Master [07:37]](http://doqpelganger.files.wordpress.com/2011/04/ii_decimation_master-mp4_snapshot_04-42_2011-04-05_23-45-15.jpg?w=300&h=187)
03. Coordenadas UV: UV Automáticas [16:45]
![Coordenadas UV: UV Automáticas [16:45] Coordenadas UV: UV Automáticas [16:45]](http://doqpelganger.files.wordpress.com/2011/04/iii_uv_01-mp4_snapshot_11-57_2011-04-05_23-46-25.jpg?w=300&h=187)
04. Coordenadas UV: UV Master 1 [23:50]
![Coordenadas UV: UV Master 1 [23:50] Coordenadas UV: UV Master 1 [23:50]](http://doqpelganger.files.wordpress.com/2011/04/iv_uv_02-mp4_snapshot_18-17_2011-04-05_23-47-53.jpg?w=300&h=187)
05. Coordenadas UV: UV Master 2 [15:09]
![Coordenadas UV: UV Master 2 [15:09] Coordenadas UV: UV Master 2 [15:09]](http://doqpelganger.files.wordpress.com/2011/04/v_uv_03-mp4_snapshot_14-48_2011-04-05_23-49-51.jpg?w=300&h=187)
06. Render Externo: Mapas de Desplazamiento y Normales [16:58]
![Render Externo: Mapas de Desplazamiento y Normales [16:58] Render Externo: Mapas de Desplazamiento y Normales [16:58]](http://doqpelganger.files.wordpress.com/2011/04/vi_export_mapas-mp4_snapshot_06-54_2011-04-05_23-50-46.jpg?w=300&h=187)
07. Render Externo: MultiMapExporter, Mapas Cavity y AO [12:54]
![Render Externo: MultiMapExporter, Mapas Cavity y AO [12:54] Render Externo: MultiMapExporter, Mapas Cavity y AO [12:54]](http://doqpelganger.files.wordpress.com/2011/04/vii_multimapexp-mp4_snapshot_07-59_2011-04-05_23-52-23.jpg?w=300&h=187)
08. Render Externo: ZBrush a 3DsMax / Maya [25:49]
![Render Externo: ZBrush a 3DsMax / Maya [25:49] Render Externo: ZBrush a 3DsMax / Maya [25:49]](http://doqpelganger.files.wordpress.com/2011/04/viii_export-mp4_snapshot_11-16_2011-04-05_23-53-40.jpg?w=300&h=187)
09. Render Externo: GoZ [16:45]
![Render Externo: GoZ [16:45] Render Externo: GoZ [16:45]](http://doqpelganger.files.wordpress.com/2011/04/viiii_goz_lopoly-mp4_snapshot_03-19_2011-04-05_23-56-35.jpg?w=300&h=187)
10. Render Externo: Decimation Master 3DsMax / Maya [23:01]
![Render Externo: Decimation Master 3DsMax / Maya [23:01] Render Externo: Decimation Master 3DsMax / Maya [23:01]](http://doqpelganger.files.wordpress.com/2011/04/x_decimation_3dsmax-mp4_snapshot_22-48_2011-04-05_23-57-19.jpg?w=300&h=187)
11. Render en ZBrush: Best Render, Luces y Sombras [14:37]
![Render en ZBrush: Best Render, Luces y Sombras [14:37] Render en ZBrush: Best Render, Luces y Sombras [14:37]](http://doqpelganger.files.wordpress.com/2011/04/08_render_zbrush_2-mp4_snapshot_13-37_2011-04-06_00-01-25.jpg?w=300&h=187)
12. Render en ZBrush: BPR y Photoshop [23:16]
![Render en ZBrush: BPR y Photoshop [23:16] Render en ZBrush: BPR y Photoshop [23:16]](http://doqpelganger.files.wordpress.com/2011/04/08_render_zbrush_2-mp4_snapshot_17-58_2011-04-06_00-01-41.jpg?w=300&h=187)
